Stories From The Stacks

It's Okay to Have Fun with Computers: Video Game Culture with Elizabeth Badger

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Synopsis

Is it okay to have fun with computers? Joseph Weisbecker, an electrical engineer from the twentieth century, gives an unequivocal yes! During his long career, Weisbecker made it his mission to promote the use of computers for human purposes beyond business and military applications. For him, there was no shame in video games, and he wanted the world to agree. On this episode of Stories from the Stacks, Elizabeth Badger, PhD candidate at the University of Minnesota – Twin Cities, discusses the early history of video game culture, focusing on the effects of the commodification of games. Badger suggests that gaming culture initially focused on collective effort and community ethos, and that a turning point in the 1980s lead to the re-conception of video games as consumer commodities controlled by corporate interests. Badger situates her project in the context of her own experience with gaming and video game culture, noting the widespread prejudice against video games, and the sexism within gaming culture. Us