Victory Pointers

Victory Pointers 007 – Seeking Excellence with Jamey Stegmaier

Informações:

Synopsis

We are joined by Jamey Stegmaier to discuss seeking excellence in board game design. We discuss setting expectations, blind playtesting, how our views on excellence have changed, and figuring out what games to publish. Jamey Stegmaier – @jameystegmaier / stonemaiergames.com Kim Brebach – @secretbasegames / secretbasegames.com Aaron Lim – @ehronlime / theactionpointspodcast.com Sye Robertson – @syelon / syelon.com   What we talked about What makes a game exceptional? 2:20 Meeting audience expectations 8:25 Changing views of excellence across Stonemaier games 11:12 Blind playtesting 13:40 Play testers as promoters 28:00 Our changing views on excellence and uniqueness 30:00 The game ‘experience’ 34:30 Studying the craft of game design 37:40 Outside inspiration 42:28 Top 3 resources for improving your game design craft 46:45 How important is the meld between theme and mechanics in game design for the promise of excellence? 56:00 Importance of art in the promise of excellence 58:33 What does Stonemaier games look