Bit Storm

Informações:

Synopsis

A comedy game design podcast by two guys who know nothing about comedy nor game design.Join Trevor Scott and Ben Slinger as they take prompts from random word generators, movies, game titles and more and turn them into occasionally hilarious but always interesting game designs.

Episodes

  • 017: Room Full of Garfields (featuring John Kane from Gritfish)

    16/04/2017 Duration: 01h05min

    Ben and Trevor are joined by John Kane from Gritfish for a very adventure game heavy episode - we brainstorm a Thimbleweed Park inspired murder mystery set at a comic book convention in an alternate universe where Garfield is the ultimate in pop culture, a beehive simulator controlled entirely through dance, a game where you control a chicken and her egg simultaneously, an 80s themed RPG set in a world divided into musical genres narrated by Weird Al Yankovic, and we reimagine Gritfish's Mallow Drops as a punishing platformer where you play a suicidal s'more to be. Click Pitch: Men Highlighting Chain Crossing Hatching Fond Worse Imperialist Owner Beehive Signing Explanation Silversmith Scheduling Agony Sailor Detective Exhibition Synthesis Seal Harp Reimagined: Mallow Drops by Gritfish Games John's Links John on Twitter: https://twitter.com/gritfish Gritfish on the web: http://www.gritfish.net/ Mallow Drops on Steam: http://store.steampowered.com/app/381340 Mallow Drops on the App

  • 016: Veronica Fizzlesticks: Wizard Lawyer (featuring Laura Voss from Harmonious Games)

    09/04/2017 Duration: 01h11min

    This week Laura Voss, Creative Director at Harmonious Games joined Ben and Trevor in the Click Pitch hot seat. We ruminate on waffle decorum and pancake physics, spy on drunks hiding in futuristic speakeasies, handle divorce cases between giants and dwarves, build a technologically advanced mole colony to efficiently steal carrots, and consider a Fresh Prince of Bel Air platforming game. Plus we throw a few ideas around in an attempt to reimagine Harmonious Games' latest release Putty Pals, resulting in a VR action extravaganza.

  • 015: Crosswalk Battlefield: Advertising Edition (featuring Kamina Vincent from Mountains)

    02/04/2017 Duration: 51min

    This week on Bit Storm (new name!): Kamina Vincent, producer at Mountains, helped us get political to make an Animal Farm inspired farm management game, a PolyBridge-esque restaurant automation game, we won the heart and minds of the populace through well placed advertising and propaganda in Crosswalk Battlefield, and we did a remarkably accurate reimagining of What Remains of Edith Finch by Giant Sparrow. Plus a seasonally appropriate Easter adventure that ends in a bunny bloodbath. Who says games aren't art?

  • 014: Baby B-Ball (featuring Giselle Rosman from Hipster Whale)

    24/03/2017 Duration: 01h02min

    Giselle Rosman of Hipster Whale, the Melbourne IGDA and the Global Game Jam is our guest this week, helping Ben and Trevor turn random prompts into games where babies play basketball, dogs have to pee their own landmarks, a wandering chaperone moves from school to school making sure there's no funny business happening, and a ghost has to alter its environment to make sure everybody finds their soulmate. Finally, while reimagining Thimbleweed Park by Terrible Toybox we bring the time-honoured adventure game staple of pixel hunting into the VR space - I can hear Ron Gilbert's facepalm from here.

  • 013: Punch Stuff Until The Magic Happens (featuring Andrew Natoli from The Inconsolables)

    19/03/2017 Duration: 01h13min

    Co-host of The Inconsolables Andrew Natoli joins Trevor and Ben for a spicy good time! Game pitches this week include the new Hogwarts adventures of Fiddler and Louse, the tribulations of raising a baby mech alongside your human children, the son of God as a limo driver, and we reimagine Atlus's Persona 5 as a clone filled action brawler mixed with a bit of Banjo-Kazooie. Oh, plus sentient spice jars riding T-bone steaks, because that's how we roll.

  • 012: Rex Hunt: The Fisher King (featuring Mitch Loh)

    11/03/2017 Duration: 01h45s

    Ben and Trevor are joined this week by Mitch Loh from the Pixel Sift podcast! We find ourselves in some familiar Lame Storming territory with games set at funerals and involving people in mascot suits - you'll have to listen to find out if that's one game idea or two. We make countless references to B-grade Australian celebrities in a telethon simulation game, and reimagine Horizon: Zero Dawn as a mashup of every Vin Diesel movie ever made.

  • 011: Competitive Ornithology (featuring Pete Curulli)

    04/03/2017 Duration: 01h11min

    Pete Curulli from the fantastic Game On Australia podcast joins Ben and Trevor this week in a cavalcade of potty humour and Star Wars jokes. We discover the new ARG for Blizzard's next Overwatch character reveal, re-invent the meaning of 'Season Pass', come up with a bird based MOBA, challenge theme park mascots to hold their pee and re-imagine The Legend of Zelda: Breath of the Wild as a fart based game made beautiful by Team Ico . Don't lose any of that StinkMass™!

  • 010: Miami Noir (featuring Gustav Seymore)

    18/02/2017 Duration: 58min

    With the help of Gustav Seymore from Lost Goblin, Trevor and Ben take this week's prompts and turn them into management games involving valet parking, high school relationships and sentient hams, as well as an action adventure game starring a bright and shiny shorts wearing detective, a dark and twisted movie making game and an alternate version of Lost Goblin's 'Goblins of Elderstone' with an elderly protagonist summoning goblins.

  • 009: Waves Waves Waves (featuring Inge Berman)

    04/02/2017 Duration: 01h11min

    Game artist Inge Berman from S1T2 surfs into our special Global Game Jam episode, using this year's theme of 'waves' to buoy our imaginations! The result is wet and foamy, as we invent a VR game starring a dendrophobic lumberjack (with a sweet double axe attack), a meditation game using Nintendo's Wii Fiit Board and Viiitality sensor, and we reinvent Inge's game Kept as a stationery hoarding game with a gnomish protagonist. Click Pitch Advise Pedestrian Waves Declaring Axe Bark Carrying Enterprise Impulse Move Ambiguity Mod Glowing Figure Waves Overlap Compare Average Writer Delay

  • 008: Vince McMahon’s Testify (featuring Justine Colla)

    21/01/2017 Duration: 01h13min

    Community lead and co-founder of Alta, Justine Colla, joins us this week to invent games about chatting with anthropomorphic ledges, hypnotizing restaurant patrons to get better tips, and giant wrestling goddesses. It's clobberin' time! (That's a wrestling thing, right?) Click Pitch Terrorising Goddess Characteristic Circumvent Misunderstood Ledge Living Remission Magnetising Physical Barbarian Testify Channeled Suburban Bending Kneel Mesmerised Waitress Betide Affiliate Parchment Engorged Timekeeper Snob Syllabafying Splintering Thunderbolt Disarrange Thermal Clapper

  • 007: Teen Angst Food Fight (featuring Emre Deniz)

    07/01/2017 Duration: 58min

    Game designer Emre Deniz joins us this week, and the result was slightly disturbing. Themes of darkness dominated, with flickering candles and the setting sun giving way to the horrors that lie in the absence of light. Plus, parties! Food fights and drug filled benders, with messes to be made and cleaned up. Everything is fun in VR! Click Pitch Corroborated Rustling Foetus Banquetting Vibrant Angst Outgrown Heirloom Predicament Displeased Keg Jaw Erosion Heresay Penance

  • 006: Jiggly Bits (featuring Rhys Smith)

    23/12/2016 Duration: 01h05min

    Rhys Smith of Pine Fire Studios joins Trevor and Ben this week and they delve into some Click Pitch where things quickly get hot and bothered. Games about flames, burlesque and bondage are the result, until things are slightly cooled by a game about lichen trading. About the Guest Pine Fire Studios are preparing to release their game Kieru in 2017. Find them at pinefirestudios.com or their facebook page, facebook.com/PineFireStudios Click Pitch Confection Gleaming Travelling Fullness Kissing Settle Reverie Sparkler Freak Gynaecology Excommunicate Disc Torturing Accommodate Scaffold Cereal Totem Garbled Bawdy Rehearsal Generralise Mothering Sunflower Handle Storehouse Lichen Con Ice Leg Author Building Char Lose

  • 005: Pizza Delivery Pro (featuring Jack Erskine)

    10/12/2016 Duration: 56min

    Trevor and Ben welcome Jack Erskine, the 3D Artist & Animator for Siege Sloth Games, to the Lame Cave. Together they play a rousing round of Click Pitch, and talk about Siege Sloth Games upcoming release, Evergreen. Click Pitch Classic Growing Helium Unbuckled Ceasing Intensive Collecting Adjust Gin Defense Credit Hobby Band Wrong Fill Device Temperature Pizza Carved Neutral Arm Nestle Impress Enthralling Trunk

  • 004.5: Click Pitch Classic #4

    03/12/2016 Duration: 30min

    Trevor and Ben return for the final installment of Click Pitch Classic. This one comes from episode 16 of Two Sweary Dad's. Check it out here. Click Pitch Classic Informality Monogamy Mail Geometry Fringe Serial Ink Sampling Grip Slowing Museum Revealing Writing Postulate Corpse Interfacing Termination Incarnation Chosen Subconscious Cassette

  • 004: The Little and The Big

    26/11/2016 Duration: 52min

    Trevor and Ben pitch some of their favourite games from their youth as new and improved remakes, then try to come up with some tv and movie tie in games. Game Remakes Jill of the Jungle Cosmo's Cosmic Adventure Blaze of Glory TV and Movie Tie-ins Big Dexter Nutty Professor 2: The Klumps

  • 003.5: Click Pitch Classic #3

    19/11/2016 Duration: 32min

    Trevor and Ben return to the well that is Classic Click Pitch. This time they travel back in time to episode 12 of Two Sweary Dads and check out the episode where Click Pitch was finally named. Click Pitch Backyard Train Cog Wheel Import Antimatter Missile Floweriness Conduct Eyesight Happenstance

  • 003: Peter Bred and the Stale Situation

    12/11/2016 Duration: 01h01min

    Trevor and Ben have some pre-prepared game ideas that they unleash on each other, before playing another couple of rounds of Click Pitch. Although they do get a little VR heavy... must be that Ben got to experience VR at PAX. Pre-Prepared Game Ideas: PAX Line Simulator Peter Bred and the Stale Situation Podcasters Life Click Pitch: Budget Refund Mighty Tents Knife Density Cool Corpse

  • 002.5: Click Pitch Classic #2

    05/11/2016 Duration: 20min

    Trevor and Ben present Click Pitch Classic #2. We travel back in time to episode 8 of Two Sweary Dads and revisit where Lame Storming started. Click Pitch Art Trouble Copper Digestion Ink Smell Judge Attack

  • 002: Blind Reflection

    29/10/2016 Duration: 01h20min

    This episode we try out a new segment, Adventure Game Design Done Quick (AGDDQ), where we try to write the story and puzzles for a small point and click adventure game within the hour. The result is a Lovecraftian horror game called Blind Reflection, with some interesting twists on the classic point and click gameplay. Adventure Game Design Done Quick Blind Reflection

  • 001.5: Click Pitch Classic #1

    22/10/2016 Duration: 24min

    We decided to provide some extra content for the first few off weeks of Lame Storming. Trevor and Ben revisit the originator of Lame Storming, the Click Pitch segments from Episodes 2 & 3 of Two Sweary Dads. Click Pitch Football Clothes Math Description Knowledge Tale Application Decision Childhood Presence Throat Highway

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