Pen & Paper Bullshit

  • Author: Vários
  • Narrator: Vários
  • Publisher: Podcast
  • Duration: 338:06:57
  • More information

Informações:

Synopsis

We play pen and paper bullshit and record it. That's why this podcast is called Pen & Paper Bullshit.

Episodes

  • 13th Age: Wild Hunt Fireside Chat 26

    11/12/2020 Duration: 01h23min

    The party has a nice dinner of hotdish with Blaze's parents; Blaze lets everyone in on his new found abilities, much to the shock of his friends. Dawn also gives Hugh some hope for the future.

  • Spire: You Say You Want A Revolution 8

    10/12/2020 Duration: 01h14min

    The group decides its time to make a cool nation! Its extremely stupid and Julia gets more and more frazzled. Long live the Dockdom! Guns, Beer, and Rock 'n' Roll!

  • 13th Age: Wild Hunt 63

    04/12/2020 Duration: 01h35min

    The party decides to spend some time in Helanda, seeing the sights and making sure the cult is truly taken care of. Teus does some inventing, with expected results, while Hugh makes himself at home. Meanwhile, Dawn conducts some diplomacy and Blaze has a revelation.

  • Tendencies: Bodies in Motion 2

    03/12/2020 Duration: 01h51min

    Following their confrontation with Jon Jon and his Birdhouse Soul, the group takes some much needed downtime to rest and relax, before going off on separate bizarre adventures; Brookes and Julien explore an old textile factory and meet their most dangerous foe yet, while Cyrus and Carl attempt to fix up the Thirsty Prospector with variable results.   Both Stands featured in this episode were created by friend of the show Secret Gaygent 69!

  • 13th Age: Wild Hunt 62

    27/11/2020 Duration: 01h27min

    Happy (American) Thanksgiving! We here at Wild Hunt are grateful for you, the listeners, and also long ass fights! A surprise guest shows up for this one, but not as you would expect of him. This episode is just one big fight, ending with Julia eating ham; you have been warned.

  • Tendencies: Bodies in Motion 1

    19/11/2020 Duration: 01h36min

    Magnetic Springs is a town known for its healthy mineral waters, booming real estate industry, and its higher than average number of Stand Users; something in the town's make up seems to produce Stand Users, while also drawing in Users from all around America. This effect, whether the whims of Fate or some mysterious natural law that demands Stand Users are drawn together, has set four unsuspecting people on a collision course with powers beyond their comprehension, with no way to stop. As they say: a body in motion tends to stay in motion.   The enemy Stand featured in this episode was helpfully contributed by friend of the show A Meat!

  • Spire: The Shadow Revolution 6

    14/11/2020 Duration: 01h28min

    Julia's worst nightmare is finally realized as both cells begin to converge and work together; the Spire is no longer safe.

  • 13th Age: Wild Hunt 61

    13/11/2020 Duration: 01h50min

    The party has finally crossed over from the Dragon Empire to the Free Cities; unfortunately, even with Glitterhaggen closer than ever, the Hunter has other plans. Something strange is going on in Helanda (sometimes called Weaselton by the uninformed), Blaze's hometown, something related to the Hunter and a long forgotten cult. This is not the homecoming Blaze expected or wanted.

  • Spire: You Say You Want A Revolution 7

    12/11/2020 Duration: 01h46min

    The revolution is here; hoist the flag and hang the nobles! The cell decides to go rogue and sets their sights on the Docks; long a hotbed of independence and revolutionary thought, the entire area is perfect for staging their own, non-sanctioned revolution without the Ministry's involvement. Ti'in Dyrr unlocks his full potential, again and again and again.

  • 13th Age: Wild Hunt Fireside Chat 25

    06/11/2020 Duration: 58min

    Hugh grapples with his choices, while Dawn tries to understand everyone else's. Blaze perfects his meat tubes and imparts some sage advice. Teus plays hide and seek with the Staff.

  • 13th Age: Lost to Light 22

    05/11/2020 Duration: 01h57min

    Its time to kidnap/interrogate/eat god.   13th Age: Lost to Light will return soon, following our next campaign!

  • Spire: You Say You Want A Revolution 6

    29/10/2020 Duration: 01h32min

    The cell takes some much needed downtime and do not start any new revolutions, make someone an accidental god, or commit any crimes. This is a very normal session.

  • 13th Age: Wild Hunt 60

    23/10/2020 Duration: 01h53min

    New Port, the Empire's youngest city, is celebrating the Festival of Lanterns, an ancient tradition dating from before the 1st Age. Somewhat worried about the condition of their passengers, the Plump Vertex suggests that they take a short vacation and enjoy the unique holiday. Of course, they immediately get caught up in a world changing play.    As mentioned in the episode, there won't be a new episode next Friday; most of the players will be participating in Garbage Day in an effort to raise fund for the National Network of Abortion Funds. If you like terrible things read with enthusiasm and can give to a worthy cause, we'd love to see you there!

  • 13th Age: Lost to Light 21

    22/10/2020 Duration: 02h12min

    A group of weirdos plans to steal the Lance of Victory, a powerful holy relic owned by the Church of Light... er... wait haven't we done this before? The gang decides to retrace their steps and do things right this time, firstly by stealing an incredibly cursed dagger and kidnapping a professor before someone else can kidnap him. Trust us, it makes sense.

  • Spire: The Shadow Revolution 5

    17/10/2020 Duration: 01h10min

    The cell takes some mandated downtime after their ghostly mistakes caused the entire city to become haunted. Sheshu has a magic show, Diedai gets noir, and Sprig spends some time with the lads. Meanwhile, the nameless agent undertakes an act of espionage.

  • 13th Age Wild Hunt 59

    16/10/2020 Duration: 01h30min

    The party sits down for several talks; Hugh and Blaze get metaphysical, Dawn and Hugh confront Teus about why, exactly, a 60 year old human man feels safer on a sentient flying ship filled with wanted criminals, and, finally, Hugh reaches out to an old, old friend to get some answers.

  • Spire: You Say You Want A Revolution 5

    15/10/2020 Duration: 01h23min

    Spire is flooded with ghosts and experiencing a crackdown of unprecedented proportions; to make things even more complicated, the Ministry has tasked the cell with sneaking in a gnollish ambassador to begin alliance talks between the Empire and the rebels. All the cell has to do is get him to the Heart unnoticed, which is easier said than done.

  • Tendencies: Bodies in Motion Character Creation

    11/10/2020 Duration: 01h39min

    Character creation for our next campaign; JoJo's Bizarre Adventure: Bodies in Motion. We're playing Tendencies, by Dusty De Leon, which is rad as fuck and, if you like anime, something you should buy! The campaign will be starting in a month or so and will be posted alternating Wednesdays, but we did character creation a bit early so we could get a feel for each other's characters. Lots of JoJo's talk, discussion of mechanics, and musical references! Hope you're as excited as we are!   Intro: Naked Silver, written by Kiyomi Kumano and sung by Jin Hashimoto. Outro: Bad Moon Rising by Creedence Clearwater Revival. Get Tendencies: Spirits and Glamour by Dusty De Leon here.

  • 13th Age: Wild Hunt 58

    09/10/2020 Duration: 02h25min

    Drakkenhall, the City of Monsters; ruled over by the Three, allies of the Tyrant Emperor. Also the target of one Lady Balentine, a fusion of a demon and a blue dragon, created by the Blue's experiments into demonic fusion. So, when the Plump Vertex flies over the region, it is not completely unexpected that the Lady will contact the people that freed her; what is unexpected is the news that the Three are creating some sort of super weapon out of a particular holy grove...

  • 13th Age: Lost to Light 20

    08/10/2020 Duration: 01h09min

    Its time to attack and dethrone god! It has all been leading up to this, every heist, every nearly failed plan, every Choice Zone; all so that the Speaker in Light and their corrupt church can finally fall.

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